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Wizard","\u002Fdocs\u002Fnodes\u002Fsurface-wizard","1.docs\u002F7.Nodes\u002Fsurface-wizard",{"title":531,"path":532,"stem":533},"Switch","\u002Fdocs\u002Fnodes\u002Fswitch","1.docs\u002F7.Nodes\u002Fswitch",{"title":535,"path":536,"stem":537},"Treeparameterize","\u002Fdocs\u002Fnodes\u002Ftreeparameterize","1.docs\u002F7.Nodes\u002Ftreeparameterize",{"title":93,"path":539,"stem":540},"\u002Fdocs\u002Fnodes\u002Ftrunk-decoration","1.docs\u002F7.Nodes\u002Ftrunk-decoration",{"title":542,"path":543,"stem":544},"Unreal Wizard (Deprecated)","\u002Fdocs\u002Fnodes\u002Funreal-wizard","1.docs\u002F7.Nodes\u002Funreal-wizard",{"title":546,"path":547,"stem":548},"Wind Config","\u002Fdocs\u002Fnodes\u002Fwind-config","1.docs\u002F7.Nodes\u002Fwind-config",{"title":550,"path":551,"stem":552},"Wind Previs","\u002Fdocs\u002Fnodes\u002Fwind-previs","1.docs\u002F7.Nodes\u002Fwind-previs",{"title":554,"path":555,"stem":556},"Wrangle","\u002Fdocs\u002Fnodes\u002Fwrangle","1.docs\u002F7.Nodes\u002Fwrangle",{"id":558,"title":527,"body":559,"description":1020,"extension":1021,"meta":1022,"navigation":1034,"path":528,"seo":1035,"stem":529,"__hash__":1036},"docs\u002F1.docs\u002F7.Nodes\u002Fsurface-wizard.md",{"type":560,"value":561,"toc":1006},"minimark",[562,573,582,587,592,597,633,638,658,662,690,694,721,725,744,748,784,788,808,812,840,844,864,868,896,900,919,923,942,946,966,970,989],[563,564,565,568,569,572],"p",{},[566,567,527],"strong",{}," is the high-level wrapper for preparing geometry that feeds a ",[570,571,89],"a",{"href":520},". It handles the geometric prep that the surface decoration itself doesn't: row resampling, column control, skeleton simplification, subdivision, decimation, end-cap treatment, width smoothing, and surface-level smoothing. Recommended starting point for surface-decoration setups; drop into the underlying utilities when finer control is needed.",[563,574,575,576,578,579,581],{},"For the decoration this feeds, see ",[570,577,89],{"href":520},". For the broader decoration concept, see ",[570,580,81],{"href":86},".",[583,584,586],"h2",{"id":585},"parameters","Parameters",[588,589,591],"h3",{"id":590},"quality-settings","Quality Settings",[593,594,596],"h4",{"id":595},"rows","Rows",[598,599,600,613],"table",{},[601,602,603],"thead",{},[604,605,606,610],"tr",{},[607,608,609],"th",{},"Parameter",[607,611,612],{},"Description",[614,615,616,625],"tbody",{},[604,617,618,622],{},[619,620,621],"td",{},"Resample",[619,623,624],{},"Toggle row resampling.",[604,626,627,630],{},[619,628,629],{},"Resample Mode",[619,631,632],{},"Mode selector between Simple, Min Max, and Falloff resampling.",[634,635,637],"h5",{"id":636},"simple","Simple",[598,639,640,648],{},[601,641,642],{},[604,643,644,646],{},[607,645,609],{},[607,647,612],{},[614,649,650],{},[604,651,652,655],{},[619,653,654],{},"Length",[619,656,657],{},"Target row length.",[634,659,661],{"id":660},"min-max","Min Max",[598,663,664,672],{},[601,665,666],{},[604,667,668,670],{},[607,669,609],{},[607,671,612],{},[614,673,674,682],{},[604,675,676,679],{},[619,677,678],{},"Max Row Height",[619,680,681],{},"Upper bound on row height.",[604,683,684,687],{},[619,685,686],{},"Min Row Height",[619,688,689],{},"Lower bound on row height.",[634,691,693],{"id":692},"falloff","Falloff",[598,695,696,704],{},[601,697,698],{},[604,699,700,702],{},[607,701,609],{},[607,703,612],{},[614,705,706,713],{},[604,707,708,710],{},[619,709,654],{},[619,711,712],{},"Falloff length.",[604,714,715,718],{},[619,716,717],{},"Reduce",[619,719,720],{},"Reduction factor.",[593,722,724],{"id":723},"columns","Columns",[598,726,727,735],{},[601,728,729],{},[604,730,731,733],{},[607,732,609],{},[607,734,612],{},[614,736,737],{},[604,738,739,741],{},[619,740,724],{},[619,742,743],{},"Column count.",[593,745,747],{"id":746},"simplify-skeleton","Simplify Skeleton",[598,749,750,758],{},[601,751,752],{},[604,753,754,756],{},[607,755,609],{},[607,757,612],{},[614,759,760,768,776],{},[604,761,762,765],{},[619,763,764],{},"Simplify Curves",[619,766,767],{},"Toggle curve simplification.",[604,769,770,773],{},[619,771,772],{},"Simplify",[619,774,775],{},"Simplification tolerance.",[604,777,778,781],{},[619,779,780],{},"Retention",[619,782,783],{},"Retention factor controlling how much detail survives.",[593,785,787],{"id":786},"subdivide","Subdivide",[598,789,790,798],{},[601,791,792],{},[604,793,794,796],{},[607,795,609],{},[607,797,612],{},[614,799,800],{},[604,801,802,805],{},[619,803,804],{},"Depth",[619,806,807],{},"Subdivision depth.",[593,809,811],{"id":810},"polyreduce","Polyreduce",[598,813,814,822],{},[601,815,816],{},[604,817,818,820],{},[607,819,609],{},[607,821,612],{},[614,823,824,832],{},[604,825,826,829],{},[619,827,828],{},"Decimate",[619,830,831],{},"Toggle decimation.",[604,833,834,837],{},[619,835,836],{},"Decimate Tolerance",[619,838,839],{},"Quality tolerance for decimation.",[588,841,843],{"id":842},"ends","Ends",[598,845,846,854],{},[601,847,848],{},[604,849,850,852],{},[607,851,609],{},[607,853,612],{},[614,855,856],{},[604,857,858,861],{},[619,859,860],{},"End Cap Type",[619,862,863],{},"Treatment for the cut ends of the surface mesh.",[588,865,867],{"id":866},"width","Width",[598,869,870,878],{},[601,871,872],{},[604,873,874,876],{},[607,875,609],{},[607,877,612],{},[614,879,880,888],{},[604,881,882,885],{},[619,883,884],{},"Width Smoothing",[619,886,887],{},"Smoothing strength applied to width values along the surface.",[604,889,890,893],{},[619,891,892],{},"Smooth Filter Quality",[619,894,895],{},"Quality setting for the width smoothing filter.",[588,897,899],{"id":898},"smooth-sharp-angles","Smooth Sharp Angles",[598,901,902,910],{},[601,903,904],{},[604,905,906,908],{},[607,907,609],{},[607,909,612],{},[614,911,912],{},[604,913,914,916],{},[619,915,899],{},[619,917,918],{},"Strength of smoothing applied at sharp angles in the input curves.",[588,920,922],{"id":921},"surface-smoothing","Surface Smoothing",[598,924,925,933],{},[601,926,927],{},[604,928,929,931],{},[607,930,609],{},[607,932,612],{},[614,934,935],{},[604,936,937,939],{},[619,938,922],{},[619,940,941],{},"Iterations of surface-level smoothing applied after meshing.",[588,943,945],{"id":944},"smooth-surface","Smooth Surface",[598,947,948,956],{},[601,949,950],{},[604,951,952,954],{},[607,953,609],{},[607,955,612],{},[614,957,958],{},[604,959,960,963],{},[619,961,962],{},"Toggle",[619,964,965],{},"Enables the surface-smoothing pass.",[583,967,969],{"id":968},"notes","Notes",[971,972,973,986],"ul",{},[974,975,976,977,979,980,982,983,985],"li",{},"The wizard's output feeds a ",[570,978,89],{"href":520}," attached to a ",[570,981,388],{"href":389},"; ",[570,984,512],{"href":513}," executes the decoration.",[974,987,988],{},"Drop into the underlying utilities at the top level when the wizard's defaults aren't the right granularity for the task.",[563,990,991,992,995,996,995,999,995,1002,995,1004],{},"See also: ",[570,993,994],{"href":90},"Surface Decoration (concept)"," · ",[570,997,998],{"href":86},"Decorations (overview)",[570,1000,1001],{"href":520},"Surface Decoration (node)",[570,1003,93],{"href":539},[570,1005,146],{"href":151},{"title":1007,"searchDepth":1008,"depth":1008,"links":1009},"",2,[1010,1019],{"id":585,"depth":1008,"text":586,"children":1011},[1012,1014,1015,1016,1017,1018],{"id":590,"depth":1013,"text":591},3,{"id":842,"depth":1013,"text":843},{"id":866,"depth":1013,"text":867},{"id":898,"depth":1013,"text":899},{"id":921,"depth":1013,"text":922},{"id":944,"depth":1013,"text":945},{"id":968,"depth":1008,"text":969},"High-level wrapper for preparing surface-decoration input geometry. Handles resampling, simplification, subdivision, decimation, width smoothing, and end-cap treatment in one node.","md",{"context":1023,"internal":1024,"since":1025,"tags":1026,"sidebar":1031,"category":1033},"sop","natsura::surface_wizard::1.0","20.5",[1027,1028,1029,1030],"natsura","surface","decoration","wizard",{"label":527,"badge":1032},"New","Decoration",true,{"title":527,"description":1020},"-PPkg1O4rrdS5AHVW2IwmNu8OKk1Vxjd4t1UuJB3TcM",[1038,1040],{"title":523,"path":524,"stem":525,"description":1039,"children":-1},"Defines the material a Surface Decoration applies to the tree: colour, normal, roughness, displacement, and tint, packaged as a reusable resource.",{"title":531,"path":532,"stem":533,"description":1041,"children":-1},"Conditional branching node. Routes growth to different subgraphs based on attributes, thresholds, or mappings.",1780555278621]