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The way simulation and guided control is mixed is unique to any other tool I worked with, and allows for modelling plants true to reality like it wasn't possible before. Even if that comes with a bit of a learning curve, I'm convinced it'll be the future of vegetation making!",{"src":666,"alt":667},"testimonials\u002Ftmielsch.png","a picture of a patch of pine trees",{"name":669,"description":670},"Tilman Mielsch","Technical Vegetation Artist",{"title":672,"image":673,"user":676},"Natsura is a groundbreaking new approach to an age old problem in video games and film- how do artists create non-cookie cutter realistic foliage that doesn't compromise. To me?  Natsura is to technical artists what C was to programmers, and personally, I am excited to see it grow.",{"src":674,"alt":675},"artists\u002Flillian-salehi\u002Flilian_roots.png","a picture of Roots",{"name":677,"description":678},"Lillian Salehi","Environment Artist",{"title":680,"image":681,"user":684},"i love that we can make all kinds of trees with the tools",{"src":682,"alt":683},"testimonials\u002Flea-kronenberger-3d-art-lead-frictional.png","a picture of a stylized tree sketch using the natsura unreal plugin",{"name":685,"description":686},"Lea Kronenberger","3D Art Lead - Frictional Games",{"title":688,"user":689},"Where creativity meets control — a fresh approach to vegetation assets, built by passionate developers.",{"name":690,"description":691,"avatar":692},"Paul Suchan","Environmental Artist",{"src":693,"alt":694},"\u002Flogos\u002Fwarhorse_profile.jpeg","Environmental Artist - Warhorse",{"title":696,"user":697},"I love Natsura's approach of combining simulation with parametric control - the developers are passionate and it shows in the product.",{"name":698,"description":699,"avatar":700},"Jan Klasen","Co-Founder - Realbiomes",{"src":701,"alt":702},"\u002Flogos\u002Frealbiomes_profile.jpeg","RealBiomes",{"title":704,"user":705},"The best way to describe Natsura would be to imagine all the possibilities inside Houdini combined with decades of experience in Procedural Vegetation Creation all combined in a single artist friendly toolbox.",{"name":706,"description":707},"Chico Spans","Expert Biome Artist @ Activision Elsewhere",{"title":709,"user":710},"Its an amazing software even though I'm totally new to Houdini.",{"name":711},"Cheenu","C3Lsy-giskyychPSmpwJ9iD6RMaCB376O8r5I1-4JUY",1784756944465]