Patch·

0.7.2.1

Scenes from older versions upgrade more accurately: branch widths, piece orientation, whorl roll, piece counts and bark in Simulate now match what you had before. Assembly Resource can now take multiple material assignments, and Grow has a new Absolute Start width mode. Fixed some previews on nodes.

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Node Updates

  • Natsura Assembly Decoration — previews work again
  • Natsura Clusters Decoration — previews work again
  • Natsura Core Decoration — previews work again
  • Natsura Map — previews work again
  • Natsura Surface Decoration — previews work again
  • Natsura Simulate — upgrade hook now actually records upgrade notes; before, it was an empty placeholder.
  • Assembly Resource — Assembly Resource and Import Assembly support multiple material assignments. Pivot Edit: bad pivots hid the layout inside the pivot state, and the state opened on the wrong view.
  • Natsura Core Grow — Absolute Start width mode
  • Natsura Grow — Absolute Start width mode
  • Import Assembly — support multiple material assignments.
  • Natsura Noise Effector (Experimental) — Noise Effector uses simplex curl noise
  • Partition Assemblies — The thresholds for splitting assemblies scale with the part size. That renumbered assemblies in older scenes, so pieces pointed the wrong way or used the wrong branch type.
  • Pivot Edit — Pivot Edit: bad pivots hid the layout inside the pivot state, and the state opened on the wrong view.
  • Spline Reduce — Bug fix: bark disappeared inside Simulate when resampling by distance.