Feature·

Natsura 0.6.2.0

A reliability & performance release

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A reliability & performance release

  • Parent mapping for effectors on assemblies now works
  • fixed trait attribute popup (accidental capitalisation)
  • GHOSTY COOKS - removed and simplified a lot of pythons scripts that were causing errors and warnings by interfering too much with nodes during live cooks.
  • Older scenes upgrade process improvements
  • notably, Loading and upgrading pre-2.0 scenes no longer crashes.
  • PERFORMANCE regressed: fixed, opencl solver was mistakenly turned on. switched it back off.
  • can now apply more than 3 decorations
  • Cleaned up many python modules removing dead code related to old menuscripts
  • Effector menu no longer crashes on assembly decorations.
  • Assembly trait selection and the trait picker behave correctly.
  • Noise effector, split and wrangle now respond to simulate preview.
  • Rig/graft cleanups
  • two new nodes. natsura::instancify and natsura::order_branches added to assembly toolchain.
  • classify now works again with assembly decorations