Feature·
Natsura 0.6.2.0
A reliability & performance release
Back to ChangelogA reliability & performance release
- Parent mapping for effectors on assemblies now works
- fixed trait attribute popup (accidental capitalisation)
- GHOSTY COOKS - removed and simplified a lot of pythons scripts that were causing errors and warnings by interfering too much with nodes during live cooks.
- Older scenes upgrade process improvements
- notably, Loading and upgrading pre-2.0 scenes no longer crashes.
- PERFORMANCE regressed: fixed, opencl solver was mistakenly turned on. switched it back off.
- can now apply more than 3 decorations
- Cleaned up many python modules removing dead code related to old menuscripts
- Effector menu no longer crashes on assembly decorations.
- Assembly trait selection and the trait picker behave correctly.
- Noise effector, split and wrangle now respond to simulate preview.
- Rig/graft cleanups
- two new nodes. natsura::instancify and natsura::order_branches added to assembly toolchain.
- classify now works again with assembly decorations