Core Decoration

Base node for creating custom decorations.

The Core Decoration node is the base for custom decoration logic. It takes the growth graph and appends decoration instructions (placement and orientation rules) that the Simulate later executes to generate geometry. Use it when the specialised decorators (Cluster, Surface, Assembly) don't meet your needs.

Inputs

InputDescription
Input 0: GraphThe growth graph.

Attributes

AttributeDescription
uConsumed standard growth attribute to drive placement.
idConsumed standard growth attribute to drive placement.

Outputs

OutputDescription
Output: GraphThe graph with decoration instructions appended.

Parameters

Placement

ParameterDescription
ModeInterval, Per-Step, End-Point.
OffsetPosition offset from the internode.
OrientationAlignment rules (Tangent, Up, Random).

Notes

  • Decorations are instructions queued on the graph, not geometry yet. The Simulate executes them after the skeleton is built.

See also: Decorations (overview) · Building custom decorations · Cluster Decoration · Surface Decoration