Select Decoration
(Deprecated, expected to return.) Gating layer between the growth network and the decorations, used to control which parts of a tree get which mesh.
Deprecated for the current release. The Select Decoration node is being retired in its current shape and is expected to return in a future release with a revised parameter surface. Documented here as a stable reference for existing scenes that still reference it; not recommended for new work.
Select Decoration is a gating layer placed between a Grow and its decorations. It filters which branches or regions receive a particular decoration (for example, only branches above a certain height, or only south-facing canopy), expressed as per-decoration selection rules so the growth graph stays clean.
Parameters
Preview
| Parameter | Description |
|---|---|
| Preview Simulate | Toggle for in-viewport preview simulation. |
| Refresh | Refresh the preview state. |
Advanced
| Parameter | Description |
|---|---|
| Decoration Name | Output decoration name (label and identifier). |
Weights
A multi-parm with one row per weight rule. Each row exposes:
| Parameter | Description |
|---|---|
| Weight | Weight value (or attribute reference). |
| Map | Map chain driving the weight. |
Notes
- An attribute-driven weight produces region-based decoration; a height-driven weight produces a top-vs-bottom split; combining weights produces compound selections.
See also: Decorations (overview) · Building custom decorations · Mapping · Cluster Decoration · Surface Decoration