Select Decoration

(Deprecated, expected to return.) Gating layer between the growth network and the decorations, used to control which parts of a tree get which mesh.
Deprecated for the current release. The Select Decoration node is being retired in its current shape and is expected to return in a future release with a revised parameter surface. Documented here as a stable reference for existing scenes that still reference it; not recommended for new work.

Select Decoration is a gating layer placed between a Grow and its decorations. It filters which branches or regions receive a particular decoration (for example, only branches above a certain height, or only south-facing canopy), expressed as per-decoration selection rules so the growth graph stays clean.

Parameters

Preview

ParameterDescription
Preview SimulateToggle for in-viewport preview simulation.
RefreshRefresh the preview state.

Advanced

ParameterDescription
Decoration NameOutput decoration name (label and identifier).

Weights

A multi-parm with one row per weight rule. Each row exposes:

ParameterDescription
WeightWeight value (or attribute reference).
MapMap chain driving the weight.

Notes

  • An attribute-driven weight produces region-based decoration; a height-driven weight produces a top-vs-bottom split; combining weights produces compound selections.

See also: Decorations (overview) · Building custom decorations · Mapping · Cluster Decoration · Surface Decoration