Create Proxy

Generates a proxy representation of a Natsura tree by clustering its geometry into a smaller number of primitives. Used for LOD, gameplay collision, and lightweight viewport stand-ins.

Create Proxy generates a proxy representation of a Natsura tree by clustering its geometry into a smaller number of primitives. The result is a lightweight stand-in suitable for LOD, gameplay collision, viewport performance, or any case where the full per-internode mesh is more than the consumer needs.

Parameters

ParameterDescription
Select InputInput selection for the proxy generation.
ClustersNumber of clusters used when reducing the input geometry to the proxy form.

See also: Decorations (overview)