Create Proxy
Generates a proxy representation of a Natsura tree by clustering its geometry into a smaller number of primitives. Used for LOD, gameplay collision, and lightweight viewport stand-ins.
Create Proxy generates a proxy representation of a Natsura tree by clustering its geometry into a smaller number of primitives. The result is a lightweight stand-in suitable for LOD, gameplay collision, viewport performance, or any case where the full per-internode mesh is more than the consumer needs.
Parameters
| Parameter | Description |
|---|---|
| Select Input | Input selection for the proxy generation. |
| Clusters | Number of clusters used when reducing the input geometry to the proxy form. |
See also: Decorations (overview)