Kill

Immediately halts future growth on branches that meet specific conditions, preventing further elongation or splitting. Distinct from Prune, which can also remove existing geometry over time.

Kill stops growth in branches when specific conditions are met, preventing further elongation or splitting from marked endpoints. It marks endpoints as terminal: existing geometry is retained, but future growth at those endpoints is suppressed, so no new segments extend from them. Conditions read per-internode attributes (height, age, density, custom) via thresholds. Use it to cap branch height at a target, or to stop branches in a region that already has enough geometry without erasing existing structure.

Notes

  • Kill acts immediately and permanently; Prune re-tests over time and can also remove existing geometry.
  • Use Prune when removed branches should disappear from the output; use Kill when they should remain in the geometry but not extend further.
  • Per-internode condition values come from the Mapping framework.

See also: Simulation concept · Prune · Grow · Mapping