Scan Material

Assigns a material to a scanned mesh. Used inside the high-poly import and graft workflows.

Scan Material assigns a material to a scan. Used in Import Highpoly and Create Graft Mesh (two instances in the latter: one for the high-poly source mesh, one for the extended profiles).

Inputs

A scanned mesh and a material specification (defaults to the textures provided to the workflow).

Outputs

The scanned mesh with the material assigned.

Modes / States

  • COPs dive target. Double-click the node to enter COPs and edit the material directly. Same pattern as all Natsura material workflows.

See also: Scan Workflow · Import Highpoly · Create Graft Mesh