Identify Shared Instances
Tags input geometry with a name attribute that identifies which pieces are shared instances. Used to preserve instance relationships through downstream Natsura processing and export.
Identify Shared Instances tags input geometry with a name attribute that identifies which pieces are shared instances. It is a setup step for cases where the downstream pipeline needs to preserve instance relationships: the Natsura export to Unreal, for example, relies on instances staying instances through the chain.
Parameters
| Parameter | Description |
|---|---|
| Attribute | Name of the attribute to write or overwrite. |
| Force Overwrite | Toggle for forcing the overwrite of an existing attribute with the same name. |
| Set Color Attribute | Toggle for writing a colour attribute to visualise the identified instance groups in the viewport. |
See also: Assembly Decoration · Export Unreal Nanite Assembly · Assemblies (overview)